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 ..• CFG •..

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MensajeTema: ..• CFG •..   Sáb Dic 20, 2008 1:39 am

Cfg's? Razz


Última edición por LuK'$ el Sáb Mayo 30, 2009 1:04 pm, editado 2 veces
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Kus4nag1

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MensajeTema: Re: ..• CFG •..   Jue Dic 25, 2008 3:21 am

Corta Luks Suvite Tu cfg xD aca Dejo La Mia
Aclaro Si Le Ven Algun Comando Raro No Me Hago Responsable pq La Cfg Me La Creo Powa Very Happy Yo La Modifique algo
emio.cfg

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MensajeTema: Re: ..• CFG •..   Jue Dic 25, 2008 3:24 am

->+Tr-Em!n3m. escribió:
Si Le Ven Algun Comando Raro No Me Hago Responsable pq La Cfg Me La Creo Powa

ya t mandaron al frente powa..


Última edición por LuK'$ el Sáb Mayo 30, 2009 1:03 pm, editado 1 vez
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MasterPower
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MensajeTema: Re: ..• CFG •..   Jue Dic 25, 2008 11:13 am

// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind - "weapon 11"
bind / "weapnext"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "weapon 12"
bind [ "weapprev"
bind \ "+mlook"
bind ] "weapnext"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "+movedown"
bind d "+moveright"
bind h "god"
bind i "say doh"
bind j "give all"
bind k "noclip"
bind o "mmm"
bind p "+button3"
bind q "+button2"
bind s "+back"
bind t "messagemode"
bind u "mmmmaaaa"
bind w "+forward"
bind y "messagemode2"
bind z "+lookdown"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind ALT "+strafe"
bind CTRL "+zoom"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F11 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed"
bind MWHEELDOWN "weapnext"
seta railjump "345"
seta g_hardcore "0"
seta ammo_bfg "999"
seta ammo_rg "999"
seta ammolimit "999"
seta g_motd "message of the day"
seta g_filterBan "1"
seta g_banIPs ""
seta g_doWarmup "1"
seta g_teamForceBalance "1"
seta g_teamAutoJoin "1"
seta crosshairhealth "0"
seta cheats "1"
seta freelook "1"
seta r_preloadTextures "0"
seta sv_pure "0"
seta g_gametype "4"
seta cg_crosshairColor "2"
seta cg_enemyColors "2:#00FF00:#00FF00:#00FF00"
seta cg_enemyModel ""
seta cg_freezetag_iceShell "1"
seta cg_chatSound "1"
seta cg_delag_optimizePrediction "1"
seta cg_delag_projectileNudge "0"
seta cg_delag_cmdTimeNudge "0"
seta cg_delag "1"
seta cg_drawIcons "1"
seta cl_timeNudge "0"
seta cg_drawTeamOverlay "1"
seta cg_deferPlayers "1"
seta cg_forceModel "0"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "3000"
seta cg_bobroll "0.002"
seta cg_bobpitch "0.002"
seta cg_bobup "0.005"
seta cg_runroll "0.005"
seta cg_runpitch "0.002"
seta cg_railTrailTime "400"
seta cg_lagometer "1"
seta cg_simpleItems "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairSize "24"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_stereoSeparation "0.4"
seta cg_fov "110"
seta cg_zoomfov "40"
seta cg_drawGun "1"
seta g_logSync "0"
seta g_log "ctf.log"
seta g_warmup "20"
seta g_maxGameClients "0"
seta cm_playerCurveClip "1"
seta g_friendlyfire "0"
seta capturelimit "8"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marks "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "7"
seta cg_brassTime "1250"
seta ui_master "3"
seta g_spSkill "4"
seta g_spVideos "\tier1\1\tier2\1\tier3\1\tier4\1\tier5\1\tier6\1\tier7\1\tier8\1"
seta g_spAwards "\a0\4\a3\10\a5\29\a1\44\a2\75\a4\520"
seta g_spScores5 "\l24\2"
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 "\l8\1"
seta g_spScores1 "\l24\1\l2\1\l3\1\l0\1\l1\1\l6\1\l4\1\l5\1\l7\1\l11\1\l8\1\l9\1\l10\1\l12\1\l13\1\l14\1\l15\1\l16\1\l17\1\l18\1\l19\1\l21\1\l22\1\l23\1\l20\1\l25\1"
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit ""
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit ""
seta ui_team_fraglimit ""
seta ui_tourney_timelimit ""
seta ui_tourney_fraglimit ""
seta ui_ffa_timelimit ""
seta ui_ffa_fraglimit ""
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "1.0"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_loadas8bit "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "1"
seta vid_ypos "-6"
seta vid_xpos "81"
seta r_lastValidRenderer "GeForce 6200 LE/PCI/SSE2"
seta cg_shadows "1"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "0.912500"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_subdivisions "4"
seta r_vertexLight "0"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "6"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_depthbits "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "0"
seta r_texturebits "32"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_picmip "0"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta cg_viewsize "100"
seta cg_predictItems "1"
seta sex "male"
seta handicap "100"
seta color "2"
seta model "uriel/power"
seta snaps "40"
seta rate "25000"
seta name "^0(^7MASTER^0) ^7^7P^0O^2W^0E^7R^7"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022000"
seta cg_autoswitch "0"
seta cl_mouseAccel "0"
seta sensitivity "1.200000"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_floodProtect "1"
seta sv_maxRate "3000"
seta sv_maxclients "6"
seta sv_hostname ""
seta timelimit ""
seta fraglimit ""
seta dmflags "8"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_threshold "0.150000"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "-1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_introplayed "1"
seta com_blood "1"
seta com_maxfps "125"
seta com_hunkMegs "20"
seta sv_minPing "0"
seta sv_maxPing "0"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta s_compression "0"
seta ui_browserMaster "3"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta cg_railTrail "3"
seta cg_trueLightning "0.0"
seta cg_enemyColor ""
seta cg_teamColor ""
seta cg_specEnemyModel "1"
seta cg_cpmaHud "0"
seta cg_drawAcc "1"

seta cg_p0w3rHo0k "1" Shocked
seta cg_crosshairAlpha "1.0"
seta cg_useTeamIcons "0"
seta cg_drawSpeed "1"
seta cg_drawSpeedBar "0"
seta cg_enableBreath "1"
seta cg_scoreboardType "0"
seta cg_autoScreenshot "0"
seta cg_autoRecord "0"
seta cg_thawSoundType "0"
seta cg_iceShells "1"
seta cg_teamInfoType "2"
seta cg_noChatBeep "0"
seta cg_autoAnnounce "0"
seta cg_noFriendShader "0"
seta cg_noConnectionShader "0"
seta cg_chatMode "0"
seta cg_noProjectileTrail "0"
seta cg_scorePlum "1"
seta cg_teamColorWeapons "0"
seta cg_specialEffects "3"


cheers MI VERDADERA CFG NO LA PONGO NI EN PEDO, ESA ES LA VIEJA CFG Wink

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PowerFr0z
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MensajeTema: Re: ..• CFG •..   Jue Dic 25, 2008 10:23 pm

JAJA.. y si como no vas a poner la cfg tuya.. con el tremendo.............. desastre q tenes xd


Última edición por LuK'$ el Sáb Mayo 30, 2009 1:04 pm, editado 1 vez
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MasterPower
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MensajeTema: Re: ..• CFG •..   Vie Dic 26, 2008 12:21 am

ESTAS INSINUANDO QUE PAPA USA COSAS RARAS? scratch lol! compr

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MensajeTema: Re: ..• CFG •..   Vie Dic 26, 2008 2:18 am

papa? o mama?..


Última edición por LuK'$ el Sáb Mayo 30, 2009 1:05 pm, editado 1 vez
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MasterPower
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MensajeTema: Re: ..• CFG •..   Vie Dic 26, 2008 12:25 pm

ESTAS INSINUANDO QUE SOY MAMITA? Embarassed Laughing compr

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MensajeTema: Re: ..• CFG •..   Vie Dic 26, 2008 3:55 pm

ehmm hola emi como andas too bn? xd rabbit

PD: MAMITA POWA (nada mal Surprised )
Laughing


Última edición por LuK'$ el Sáb Mayo 30, 2009 1:05 pm, editado 1 vez
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HeLL

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MensajeTema: Re: ..• CFG •..   Vie Dic 26, 2008 10:03 pm

Bueeeeeeeee! puras boludeses.....

no sirve pa nada... jajajja

yo uso todo default,,, nbi los nombres tegno bindeados.. y les doy matrak a la mayoria...

"Juegen asi nomas.. no hay nada mejor"
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Sebad!tO

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MensajeTema: Re: ..• CFG •..   Sáb Dic 27, 2008 7:10 pm


Aca les dejo mi cfg manga de cornudos
unbindall

// Movement ®
//*********************************
bind w "+forward"
bind a "+moveleft"
bind d "+moveright"
bind s "+back"
bind space "+moveup"
bind ctrl "+movedown"
bind MOUSE2 "+zoom"
bind MOUSE1 "+attack"
bind shift "+speed"

// Weapon Bindings®.
//*********************************
bind MWHEELUP "weapon 1"
bind e "weapon 7"
bind f "vstr rjump"
bind r "centerview;cl_yawspeed 22501;cl_pitchspeed 5000;+left;+lookdown;+attack;+moveup;wait 2;-lookdown;-attack;-left;-moveup;wait 2;+left;wait 6;-left;centerview"

// Bindsings®.
//*********************************
bind ~ "toggleconsole"
bind ESCAPE "togglemenu"
bind TAB "+scores"
bind z "+button3"
bind q "+button2"
bind PAUSE "time"

bind 1 "say_team ^1 CAMPER!!!"
bind 5 "say_team ^4 Aca, Apurate!!"
bind 6 "say_team ^2 Cuidado!"
bind MWHEELDOWN "say_team ^3 Desert!"
bind 3 "say_team ^7 Anda vos!!!"
bind 8 "say_team ^5 kedate!!!"

bind F1 "rcon lockteam r"
bind F2 "rcon unlockteam r"
bind F3 "rcon lockteam b"
bind F4 "rcon unlockteam b"
bind F5 "rcon g_nopublicchat 1"
bind F6 "rcon g_nopublicchat 0"
bind F7 "rcon pause"
bind F8 "rcon unpause"
bind F9 "playerlist"
bind F10 "rcon forceteam 1 s;rcon forceteam 2 s;rcon forceteam 3 s;rcon forceteam 4 s;rcon forceteam 5 s;rcon forceteam 6 s;rcon forceteam 7 s;rcon forceteam 8 s;rcon forceteam 9 s;rcon forceteam 10 s;rcon forceteam 11 s;rcon forceteam 12 s;rcon forceteam 13 s;rcon forceteam 14 s;rcon forceteam 15 s;rcon forceteam 16 s
bind F11 "screenshot"
bind F12 "rcon map_restart 5"

bind kp_pgup "say_team ^3 LAVA" //9
bind KP_UPARROW "say_team ^3 BACK" //8
bind kp_home "say_team ^3 ROCKET" //7
bind kp_rightarrow "say_team ^3 YELLOW" //6
bind kp_5 "say_team ^3 HALL/YELL //5
bind kp_leftarrow "say_team ^3 QUAD" //4
bind kp_pgdn "say_team ^3 UPPER" //3
bind kp_downarrow "say_team ^3 MEGA" //2
bind kp_end "say_team ^3 HALL/MEGA" //1
bind kp_del "say_team ^3 MIDD" //.
bind kp_ins "say_team ^3 DUNG" //0
bind kp_enter "say_team ^3 BASE" //intro




bind - "say Me gustaria ser Curita, para tapar ese tajo"
bind . "say Tus ojos son como dos uvas, tus cachetes como dos manzanas, que rica ensalada de frutas hariamos con mi banana"
bind , "say Quisiera ser agua podrida... para entrar en esa zanja"


bind o name "^2|^7M^0a^7st^0e^7R^2|^0^7S^0e^2b^7ad^2!^0T^7O^0'"
bind p name ^3*^2S^7e^0b^2@^7d^0!^2T^70^3"
bind i name "^2|^7M^0a^7st^0e^7R^2|^0^7O^0T^2!^7da^2b^0e^7S"
bind m name "^0.^5a^7R^5g^3*^0|^7Se^5bad!^7T0^0|"

bind y "messagemode2"
bind t "messagemode"

// Mouse variables®.
// logitech G5 "Drivers:4.6, Speed: 0.5, Acceleration 0.3: None, Conexion: usb"
//*********************************
set sensitivity "1.2" // con el G5 era 1.2
set cl_mouseAccel "0.3"
set m_filter "1"
set m_yaw "0.018"
set m_pitch "0.020"
set m_side "0.25"
set m_forward "0.25"
set cl_freelook "1"
set cl_pitchspeed "140"
set cl_yawspeed "140"
set pmove_fixed "1"
set cg_pmove_fixed "1"
set cg_oversampleMouse "1"
set in_mouse "-1"
set in_restart "1"

// Connection variables®.
//*********************************
set snaps "30"
set rate "25000"
set cl_timeNudge "-15"
set cl_maxpackets "100"
set cl_packetdup "2"
set cl_allowDownload "0"
set cg_lagometer "1"

// Weapon variables®.
//*********************************
set cg_autoswitch "0"
set cg_teamRails "2"
set cg_railTrailTime "400"
set cg_noProjectileTrail "0"
set cg_oldRail "1"
set cg_railoverride "0"
set r_railSegmentLength "60"
set r_railCoreWidth "6"
set r_railWidth "16"
set cg_smokeradius_rl "0"
set cg_smokeradius_gl "0"
set cg_smokegrowth_rl "0"
set cg_smokegrowth_gl "0"
set cg_smoke_sg "0"
set cf_WeaponName "0x0"
set cf_WeaponSwitch "10x10"
set ch_weaponList "1"
set ch_weaponListBackground "1"
set ch_weaponListDrawAll "0"
set ch_weaponListFlash "1"
set ch_Weaponswitch "8"
set cg_weaponsounds "1"
set cg_gun "0"
set cg_weaponpriority "5\6\8\3\7\2\4\1\9"
set cg_hud_weaponList "1"
set cg_hud_weaponListBackground "1"
set cg_hud_weaponListDrawAll "0"
set cg_hud_weaponListFlash "1"
set cg_oldRocket "1"
set cg_oldPlasma "0"
set cg_trueLightning "1"
set cg_ammoCheck "0"
set cg_altPlasma "1"
set cg_altLightning "0"
set cg_altGrenades "1"
set cg_lightningImpact "0"
set cg_explosionDuration "0.01"
set cg_plasmaRadius "8"
set cg_shotgunSmoke "0"
set cg_grenadeTrail "0"
set cg_rocketTrail "0"

// Sizes variables®.
//*********************************
set cf_AmmoStatusbar "8x8"
set cf_Vote "10x10"
set cf_Teamoverlay "7x9"
set cf_TeamCrosshairHealth "10x10"
set cf_Teamchat "6x10"
set cf_Statusbar "22x32"
set cf_Scores "10x10"
set cf_Pickupstring "10x10"
set cf_Fragmsg "8x8"
set cf_Following "8x8"
set cf_CrosshairNames "8x8"
set cf_statusbarammo "8x8"

// Team variables®.
//*********************************
set cg_drawTeamOverlay "1"
set ch_crosshairTeamInfo "1"
set ch_Teamoverlay "p5n lh/aw"
set ch_TeamCrosshairHealth "1"
set ch_TeamchatOnly "0"
set ch_InverseTeamChat "0"
set ch_FilterLocationsTeamchat "0"
set ch_TeamBackground "0"
set cg_teamChatTime "6000"
set cg_teamChatHeight "8"
set cg_drawOverlay "1"
set cg_teamChatsOnly "0"
set cg_teamchatbeep "1"

// Sound®.
//*********************************
set s_ambient "0"
set s_initsound "1"
set s_occ_eq "0.75"
set s_occfactor "0.5"
set s_bloat "2.0"
set s_numpolys "400"
set s_polyreflectsize "1"
set s_polysize "1"
set s_polykeep "1"
set s_refdelay "2.0"
set s_refgain "0.45"
set s_leafnum "0"
set s_max_distance "100"
set s_min_distance "3"
set s_distance "100"
set s_doppler "1.0"
set s_rolloff "1.0"
set s_mixPreStep "0.05"
set s_mixahead "0.1"
set s_compression "1"
set s_khz "22"
set s_separation "0.5"
set s_musicvolume "0"
set s_volume "0.78"
set s_loadas8bit "0"
set s_stereo "0"
set in_mididevice "0"
set in_midichannel "1"
set in_midiport "1"
set in_midi "0"
set r_stereo "0"
set com_soundMegs "16"

// Volumen™
//____________________________________________________________

bind pgup "vstr vol+"
bind pgdn "vstr vol-"
set vol- "vstr vol03;"
set vol+ "vstr vol05;"
set vol+- "set s_volume 0.0; set vol- vstr vol+-; set vol+ vstr vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);"
set vol01 "set s_volume 0.2; set vol- vstr vol+-; set vol+ vstr vol02; echo ^2Sound ^2Volume ^4|^1*^7*********^4|;"
set vol02 "set s_volume 0.4; set vol- vstr vol01; set vol+ vstr vol03; echo ^2Sound ^2Volume ^4|^1**^7********^4|;"
set vol03 "set s_volume 0.6; set vol- vstr vol02; set vol+ vstr vol04; echo ^2Sound ^2Volume ^4|^1***^7*******^4|;"
set vol04 "set s_volume 0.8; set vol- vstr vol03; set vol+ vstr vol05; echo ^2Sound ^2Volume ^4|^1****^7******^4| (Default);"
set vol05 "set s_volume 1.0; set vol- vstr vol04; set vol+ vstr vol06; echo ^2Sound ^2Volume ^4|^1*****^7*****^4|;"
set vol06 "set s_volume 1.2; set vol- vstr vol05; set vol+ vstr vol07; echo ^2Sound ^2Volume ^4|^1******^7****^4|;"
set vol07 "set s_volume 1.4; set vol- vstr vol06; set vol+ vstr vol08; echo ^2Sound ^2Volume ^4|^1*******^7***^4|;"
set vol08 "set s_volume 1.6; set vol- vstr vol07; set vol+ vstr vol09; echo ^2Sound ^2Volume ^4|^1********^7**^4|;"
set vol09 "set s_volume 1.8; set vol- vstr vol08; set vol+ vstr vol10; echo ^2Sound ^2Volume ^4|^1*********^7*^4|;"
set vol10 "set s_volume 2.0; set vol- vstr vol09; set vol+ vstr vol10; echo ^2Sound ^2Volume ^4|^1**********^4| (Max);"



// Models variables®.
//*********************************
set cg_forceModel "0"
set cg_enemyModel "tankjr/pm"
set cg_enemyColors "2222"
set team_headmodel ""
set team_model ""
set headmodel "Sarge/sebad!to"
set model "sarge/sebad!to"
set cg_forceColors "1"
set sex "male"
set handicap "100"
set color2 "3"
set color1 "3"
set color "3"
set name "^3*^2S^7e^0b^2@^7d^0!^2T^70^3"

// Balance variables®.
//*********************************
set cg_runpitch "0"
set cg_runroll "0"
set cg_bobup "0"
set cg_bobpitch "0"
set cg_bobroll "0"

// Crosshair variables®.
//*********************************
set ch_CrosshairNamesLeft "0"
set cg_CrosshairColor "7"
set cg_crosshairPulse "0"
set cg_crosshairSize "35"
set cg_crosshairHealth "0"
set cg_crosshairX "0"
set cg_crosshairY "0"
set cg_drawCrosshairNames "5"
set cg_drawCrosshair "5"

// Video variables®.
//*********************************
set r_picmip "0"
set r_vertexlighting "1"
set r_mode "-1"
set r_subdivisions "999"
set r_lodbias "0"
set r_gamma "0.912500"
set r_allowExtensions "1"
set r_fastsky "0"
set r_intensity "1"
set r_mapoverbrightbits "3"
set r_overBrightBits "1"
set r_vertexLight "0"
set r_simpleMipMaps "1"
set r_colorbits "32"
set r_depthbits "32"
set r_texturebits "32"
set r_displayrefresh "125"
set r_lastValidRenderer "Geforce 6600 GT/AGP/SSE2"
set r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set r_primitives "0"
set r_facePlaneCull "1"
set r_swapInterval "0"
set r_finish "1"
set r_dlightBacks "1"
set r_dynamiclight "0"
set r_drawSun "0"
set r_ignoreGLErrors "1"
set r_flares "0"
set r_lodCurveError "250"
set r_ignoreFastPath "1"
set r_smp "0"
set r_customaspect "1"
set r_fullscreen "1"
set r_ignorehwgamma "0"
set r_stencilbits "0"
set r_stereo "0"
set r_detailtextures "1"
set r_preloadTextures "0"
set r_roundImagesDown "1"
set r_ext_texture_env_add "1"
set r_ext_compiled_vertex_array "1"
set r_ext_multitexture "1"
set r_ext_gamma_control "1"
set r_ext_compress_textures "0"
set r_glDriver "opengl32"
set com_zoneMegs "24"
set com_hunkmegs "256"

// Gamma™
//________________________________________________________________________________________

bind "*" "vstr vu"
bind "Kp_slash" "vstr vd"
set vd "vstr g02"
set vu "vstr g04"
set g01 "set r_gamma 0.8;set vd vstr g01;set vu vstr g02;clear;echo Gamma ^1*^7^3]^40.8^3[^7=========^1*"
set g02 "set r_gamma 0.9;set vd vstr g01;set vu vstr g03;clear;echo Gamma ^1*^7=^3]^40.9^3[^7========^1*"
set g03 "set r_gamma 1.0;set vd vstr g02;set vu vstr g04;clear;echo Gamma ^1*^7==^3]^41.0^3[^7=======^1*"
set g04 "set r_gamma 1.1;set vd vstr g03;set vu vstr g05;clear;echo Gamma ^1*^7===^3]^41.1^3[^7======^1*"
set g05 "set r_gamma 1.2;set vd vstr g04;set vu vstr g06;clear;echo Gamma ^1*^7====^3]^41.2^3[^7=====^1*"
set g06 "set r_gamma 1.3;set vd vstr g05;set vu vstr g07;clear;echo Gamma ^1*^7=====^3]^41.3^3[^7====^1*"
set g07 "set r_gamma 1.4;set vd vstr g06;set vu vstr g08;clear;echo Gamma ^1*^7======^3]^41.4^3[^7===^1*"
set g08 "set r_gamma 1.5;set vd vstr g07;set vu vstr g09;clear;echo Gamma ^1*^7=======^3]^41.5^3[^7==^1*"
set g09 "set r_gamma 1.6;set vd vstr g08;set vu vstr g10;clear;echo Gamma ^1*^7========^3]^41.6^3[^7=^1*"
set g10 "set r_gamma 1.7;set vd vstr g09;set vu vstr g10;clear;echo Gamma ^1*^7=========^3]^41.7^3[^7^1*"



// Misc variables®.
//*********************************
set ch_drawPickup "0"
set ch_fragMessage "0"
set ch_graphs "1"
set ch_statusbarStyle "1"
set ch_Pickupitem "0"
set ch_Obituaries "1"
set ch_StatusbarFormat "1"
set ch_drawFlagNames "0"
set ch_drawHealthMeters "1"
set ch_ColorLocations "1"
set ch_3waveFont "0"
set ch_drawSpeed "1"
set cg_NoMOTDDisplayDuringDemo "0"
set cg_deadbodyfilter "0"
set cg_swapSkins "0"
set cg_drawDecals "1"
set cg_muzzleFlash "1"
set cg_useScreenShotJPEG "1"
set cg_showPlayerLean "1"
set cg_scoreTransparency "-1.1"
set cg_q3compScoreboard "1"
set cg_statScrollTime "0"
set ch_recordMessage "0"
set cg_oldCTFSounds "0"
set cg_nomip "447"
set cg_nochatbeep "0"
set cg_MaxlocationWidth "16"
set cg_followviewcam "1"
set cg_followpowerup "1"
set cg_followkiller "0"
set cg_float "0"
set cg_fallKick "1"
set cg_enableOSPHUD "1"
set cg_damageKick "1"
set cg_damageDraw "1"
set cg_Customloc "0"
set cg_clientLog "0"
set cg_autoAction "22"
set cg_centertime "3"
set cg_footsteps "1"
set cg_drawGun "1"
set cg_zoomfov "50"
set cg_fov "125"
set cg_stereoSeparation "0.4"
set cg_gibs "0"
set cg_draw2D "1"
set cg_drawStatus "0"
set cg_drawTimer "0"
set cg_drawFPS "1"
set cg_drawSnapshot "0"
set cg_drawIcons "1"
set cg_drawAmmoWarning "0"
set cg_drawAttacker "0"
set cg_drawRewards "0"
set cg_simpleItems "0"
set cg_deferPlayers "1"
set cg_drawFriend "1"
set cg_noVoiceChats "0"
set cg_noVoiceText "0"
set cg_cameraOrbitDelay "50"
set cg_scorePlums "1"
set cg_smoothClients "1"
set cg_noTaunt "0"
set cg_messagetime "5"
set cg_announcer "1"
set cg_draw3dicons "1"
set cg_worldchatbeep "1"
set cg_chatbeep "1"
set cg_showclock "0"
set cg_campkilleffect "1"
set cg_tweakd "31"
set cg_showawards "1"
set cg_showcredits "1"
set cg_largestatus "0"
set cg_scoreboard "0"
set cg_drawVictims "0"
set cg_drawKillers "0"
set cg_damageBlend "0"
set cg_cvarUpdateDelay "500"
set cg_hud_crosshairTeamInfo "1"
set cg_hud_drawPickup "1"
set cg_hud_fragMessage "1"
set cg_hud_graphs "1"
set cg_hud_statusbarStyle "1"
set cg_hud_teamBackground "1"
set cg_hud_crosshaircolor "3"
set cg_currentSelectedPlayer "0"
set cg_drawMatchRating "1"
set cg_newHud "0"
set cg_currentSelectedPlayerName "Sebad!to"
set cg_shadows "2"
set cg_marks "1"
set cg_brassTime "0"
set vid_ypos "35"
set vid_xpos "5"
set cg_viewsize "100"
set cg_predictItems "1"
set cl_anonymous "0"
set cl_run "1"
set cl_packetdup "1"
set com_introplayed "1"
set com_blood "1"
set com_maxfps "125"
set capturelimit "8"
set cm_playerCurveClip "1"
set r_ignore "1"
set cg_drawfriend "0"
set cg_drawspeed "1"
set cg_weaponeffects "2"
set scr_conspeed "999"


//wide
set r_mode "-1"
set r_customwidth "1680"
set r_customheight "1050"




Última edición por Sebad!tO el Mar Mayo 19, 2009 7:58 pm, editado 1 vez
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JacKal

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Cantidad de envíos : 53
Edad : 38
Localización : Argentina
Fecha de inscripción : 20/12/2008

MensajeTema: Re: ..• CFG •..   Sáb Dic 27, 2008 7:36 pm

->+Tr-Sebad!tO. escribió:

bind x "say Estás tan buena que te comeria toda y me coseria el culo para no cagarte"
bind c "say Me gustaria ser Curita, para tapar ese tajo"
bind v "say Mamita estás tan buena que te comeria con todo y ropa! aunque pasara un mes cagando trapos!"
bind b "say Tus ojos son como dos uvas, tus cachetes como dos manzanas, que rica ensalada de frutas hariamos con mi banana"
bind n "say La Pampa tiene el ombú, el niandu la ligereza, y mi bicho aca colgado tiene una flor de cabeza"
bind m "say Negra dejá de mover el culo que se te marean los soretes"
bind , "say Quisiera ser agua podrida... para entrar en esa zanja"
bind . "say Si tu culo fuese una tostada, necesitaría un remo para untarla"
Esto si que me va a servir para mi cfg.. altos says! un maestro Razz
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http://www.clan-rvr.com.ar
En!gm4.

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Cantidad de envíos : 28
Localización : Piura-Peru, CIUDAD DEL ETERNO CALOR DE M!!!
Fecha de inscripción : 09/11/2008

MensajeTema: Re: ..• CFG •..   Dom Dic 28, 2008 1:51 pm

ACA ESTA MI CFG, SI NO LES GUSTA A PS PIÑA Razz // generated by quake, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind / "weapon 7"
bind 0 "+button3"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind B "SAY"
bind D "SAY ^1x^7D^0.^1!^0!^7!"
bind H "^1F^7b^3r^7a^1s^7c^1h^3i^7b^2@^7hotmail.com"
bind S "SAY ^0/^7Buen^3*^7Tiro^3/^7Nice^3*^7Shot^0."
bind [ "weapprev"
bind \ "+mlook"
bind ] "weapnext"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "say ^0/^7NO ^3ME PODES ^7DAR^3???^0."
bind c "say gg"
bind d "+moveright"
bind e "weapon 3"
bind f "say ^0.^1x^7D^0.^1!^0!^7!"
bind g "say ^3A^7a^0a^7h^0h^3h^7! ^7M^3e ^7Gana^3st^0es ^3P^7e^0T^7e^3T^0e ^7!"
bind h "name ^2|^7M^0a^7st^0e^7R^2|^0^7E^0n^2!g^0m^74^2-^7T^2- "
bind i "say ^0/^7Hola^3.^7a^3.^7Todos^0.^3/^0/^7Hi^3*^7All^0."
bind j "messagemode3"
bind k "say_team ^1Melt con campers!!!"
bind l "say_team ^1C^7uidado^1^3!!!!!"
bind m "say_team ^2Melt disponible^1!!!!^7"
bind n "messagemode2"
bind p "exec floger"
bind q "name "
bind r "centerview;cl_yawspeed 49500;cl_pitchspeed 6000;+left;+lookdown;+attack;+moveup;wait 2;-lookdown;-attack;-left;-moveup;wait 2;+right;wait 2;-right;centerview"
bind s "+back"
bind t "+forward"
bind u "name MaLF"
bind v "say ^7J^1A^0J^7A^1J^0A"
bind w "+forward"
bind x "say ^2*^0L^7o^3L^4^2!^7!^0!^2!^7!"
bind y "name ^2->^0+^7Tr^2-^7E^0n^2!g^0m^74^0^2.^7T^2."
bind z "weapon 4"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "+movedown"
bind SHIFT "+moveup"
bind DEL "+lookdown"
bind PGDN "+lookdown"
bind PGUP "+lookup"
bind END "centerview"
bind F1 "vote yes"
bind F2 "no"
bind F5 "r_mapoverbrightbits 1"
bind F7 "r_intensity 3.5"
bind F11 "screenshot"
bind KP_END "weapon 1"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "+zoom"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta ig_spawnProtect "1"
seta votingFlags "129"
seta ig_grappleDeploy "800"
seta ig_grappleSpeed "800"
seta ig_grappleTime "400"
seta ig_bfgTime "200"
seta ig_plasmaTime "100"
seta ig_railgunTime "1500"
seta ig_lightningTime "50"
seta ig_rocketTime "800"
seta ig_grenadeTime "800"
seta ig_shotgunTime "1000"
seta ig_machineTime "100"
seta ig_fallingDamage "1"
seta ig_slot9 "9"
seta ig_slot8 "8"
seta ig_slot7 "7"
seta ig_slot6 "6"
seta ig_slot5 "5"
seta ig_slot4 "4"
seta ig_slot3 "3"
seta ig_slot2 "2"
seta ig_slot1 "1"
seta offhandGrapple "1"
seta allowGrapple "1"
seta instagib "7"
seta com_zoneMegs "16"
seta cg_consoleFilter "1"
seta cg_chatFilter "5"
seta cg_chatHeight "3"
seta cg_chatTime "4"
seta cg_ammoCheck "0"
seta cg_hudDebug "1"
seta cg_hudFile "hud2.cfg"
seta cg_hudType "2"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta cg_viewsize "100"
seta cg_predictItems "1"
seta sex "male"
seta handicap "100"
seta color "6"
seta model "uriel/power"
seta snaps "999"
seta rate "25000"
seta name "^2->^0+^7Tr^2-^7E^0n^2!g^0m^74^0^2.^7T^2."
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "-0.022000"
seta cg_autoswitch "1"
seta cl_mouseAccel "0"
seta sensitivity "11"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "6000"
seta cl_yawspeed "49500"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_floodProtect "0"
seta sv_maxRate "0"
seta sv_hostname "MaLFur^1!0n"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_threshold "0.750000"
seta in_joyBallScale "0.02"
seta in_joystick "1"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_introplayed "1"
seta com_blood "1"
seta com_maxfps "125"
seta com_hunkMegs "48"
seta dmflags "0"
seta fraglimit "100"
seta timelimit "30"
seta g_gametype "0"
seta sv_maxclients "8"
seta sv_minPing "0"
seta sv_maxPing "0"
seta sv_pure "0"
seta sv_fps "125"
seta cl_timeNudge "0"
seta cl_freelook "1"
seta cl_allowDownload "1"
seta r_glDriver "opengl32"
seta r_allowExtensions "0"
seta r_ext_compress_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_picmip "0"
seta r_roundImagesDown "1"
seta r_detailtextures "1"
seta r_texturebits "16"
seta r_colorbits "0"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "0"
seta r_overBrightBits "1"
seta r_ignorehwgamma "0"
seta r_mode "4"
seta r_fullscreen "1"
seta r_customwidth "1600"
seta r_customheight "1024"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_vertexLight "0"
seta r_subdivisions "4"
seta r_smp "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "0"
seta r_flares "0"
seta r_znear "4"
seta r_ignoreGLErrors "1"
seta r_fastsky "0"
seta r_drawSun "0"
seta r_dynamiclight "1"
seta r_dlightBacks "1"
seta r_finish "1"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapInterval "0"
seta r_gamma "1"
seta r_facePlaneCull "1"
seta r_railWidth "16"
seta r_railCoreWidth "6"
seta r_railSegmentLength "32"
seta r_primitives "0"
seta r_ambientScale "0.5"
seta r_directedScale "1"
seta cg_shadows "1"
seta r_lastValidRenderer "RADEON X550 x86/SSE2"
seta vid_xpos "219"
seta vid_ypos "127"
seta s_volume "0.7"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_khz "22"
seta s_compression "0"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_rolloff "1.0"
seta s_doppler "1.0"
seta s_distance "100.0"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_leafnum "0"
seta s_refgain "0.45"
seta s_refdelay "2.0"
seta s_polykeep "1000000000"
seta s_polysize "10000000"
seta s_polyreflectsize "10000000"
seta s_numpolys "400"
seta s_bloat "2.0"
seta s_occfactor "0.5"
seta s_occ_eq "0.75"
seta ui_ffa_fraglimit "100"
seta ui_ffa_timelimit "30"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta g_spScores1 "\l0\1\l24\1"
seta g_spScores2 ""
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spAwards "\a5\2\a4\15\a1\6\a0\1\a2\1"
seta g_spVideos "\tier1\1"
seta g_spSkill "1"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta cg_brassTime "1250"
seta cg_drawCrosshair "8"
seta cg_drawCrosshairNames "1"
seta cg_marks "1"
seta server1 "200.32.2.155:27961"
seta server2 "200.69.192.152:27960"
seta server3 "208.43.15.21:27960"
seta server4 "190.55.53.198:27961"
seta server5 "70.85.241.62:27980"
seta server6 "200.32.2.155:27963"
seta server7 "200.32.2.155:27962"
seta server8 "200.69.192.152:27965"
seta server9 "70.85.241.56:27961"
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta s66AS_on "1"
seta s66AS_wait "1500"
seta g_motd "No Ghost Beta"
seta cg_specialEffects "3"
seta cg_teamColorWeapons "0"
seta cg_scorePlum "1"
seta cg_chatMode "0"
seta cg_noConnectionShader "0"
seta cg_noFriendShader "0"
seta cg_autoAnnounce "0"
seta cg_noChatBeep "0"
seta cg_teamInfoType "1"
seta cg_iceShells "1"
seta cg_thawSoundType "0"
seta cg_autoRecord "0"
seta cg_autoScreenshot "1"
seta cg_scoreboardType "1"
seta cg_enableBreath "1"
seta cg_drawSpeedBar "1"
seta cg_drawSpeed "1"
seta cg_useTeamIcons "1"
seta cg_crosshairAlpha "1.0"
seta cg_drawAcc "1"
seta cg_cpmaHud "2"
seta cg_specEnemyModel "1"
seta cg_teamColor ""
seta cg_enemyColor "8"
seta cg_railTrail "2"
seta s_loadas8bit "1"
seta ui_master "0"
seta cg_drawGun "1"
seta cg_zoomfov "22.5"
seta cg_fov "110"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_draw2D "1"
seta cg_drawStatus "0"
seta cg_drawTimer "0"
seta cg_drawFPS "0"
seta cg_drawSnapshot "0"
seta cg_draw3dIcons "1"
seta cg_drawIcons "2"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "1"
seta cg_drawRewards "1"
seta cg_crosshairSize "24"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_simpleItems "0"
seta cg_lagometer "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.000"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_forceModel "0"
seta cg_deferPlayers "1"
seta cg_drawTeamOverlay "3"
seta cm_playerCurveClip "1"
seta capturelimit "0"
seta g_friendlyfire "0"
seta g_maxGameClients "0"
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_warmup "20"
seta g_doWarmup "0"
seta g_log "games.log"
seta g_logSync "0"
seta g_banIPs ""
seta g_filterBan "1"
seta in_logitechbug "0"
seta sv_punkbuster "0"
seta sv_lanForceRate "1"
seta sv_strictAuth "1"
seta r_inGameVideo "1"
seta headmodel "*gammy"
seta team_model "james"
seta team_headmodel "*james"
seta g_redTeam "Stroggs"
seta g_blueTeam "Pagans"
seta color1 "4"
seta color2 "5"
seta cl_anonymous "0"
seta cl_punkbuster "0"
seta r_ext_compressed_textures "0"
seta com_soundMegs "8"
seta cg_drawFriend "1"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_cameraOrbitDelay "50"
seta cg_scorePlums "1"
seta cg_smoothClients "0"
seta cg_noTaunt "0"
seta cg_noProjectileTrail "0"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_oldPlasma "1"
seta cg_trueLightning "0.0"
seta r_preloadTextures "0"
seta cg_crosshairColor "7"
seta cg_enemyColors "7773"
seta cg_enemyModel "keel/nms"
seta cg_freezetag_iceShell "1"
seta cg_chatSound "1"
seta cg_delag_optimizePrediction "1"
seta cg_delag_projectileNudge "0"
seta cg_delag_cmdTimeNudge "0"
seta cg_delag "1"
seta g_adminLog "admin.log"
seta g_adminLogSync "0"
seta df_sv_script_idleCfg ""
seta df_sv_script_idleDelay "50"
seta g_allowVote "1"
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Sulgogar

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Cantidad de envíos : 476
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MensajeTema: Re: ..• CFG •..   Dom Dic 28, 2008 6:43 pm

enigma no toy chikato lol!

x cierto seba.. con tus comandos d conexion me anda joya ahora XD eso lleva a la siguiente conclusion.. no le hagan caso a mis comandos d conexion xP
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GigA

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MensajeTema: Re: ..• CFG •..   Lun Mayo 11, 2009 5:11 am

SUBIRE LA CFG LUEGO Very Happy


Última edición por GigA el Mar Jul 21, 2009 4:06 am, editado 1 vez
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Kus4nag1

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MensajeTema: Re: ..• CFG •..   Lun Mayo 11, 2009 4:05 pm

Spoiler:
 

_________________
"Lo sabras de primera mano, cuando haya acabado mi obra suplicaras clemencia y te la negare, venid campeones alimentadme con vuestra ira"


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TormenTo

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MensajeTema: Re: ..• CFG •..   Sáb Jun 06, 2009 11:52 pm

AKA CFG TORMENTA

USENLA, VEANLA, ABRANLA, COMANLA... PARA EL BIEN =)
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GigA

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Cantidad de envíos : 272
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MensajeTema: Re: ..• CFG •..   Dom Jun 07, 2009 1:17 am

a tu hna me la voy a comer Very Happy

salu2 juanjo :eusa_danc.
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Sulgogar

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Cantidad de envíos : 476
Edad : 25
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MensajeTema: Re: ..• CFG •..   Dom Jun 07, 2009 2:03 am

see.. vamos todos a usar, a ver, a abrir y a comerla para el bien del mundo a la hermana de tormenta!! Surprised
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Eth4nHunT
Admin
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MensajeTema: Re: ..• CFG •..   Dom Jun 07, 2009 3:23 am

LuK'$kull escribió:
see.. vamos todos a usar, a ver, a abrir y a comerla para el bien del mundo a la hermana de tormenta!! Surprised

ajajaja que hdp este luks, pero tmb me gustaria saber algo de tu sister Surprised

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JacKal

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MensajeTema: Re: ..• CFG •..   Dom Jun 07, 2009 5:28 am

Spoiler:
 
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http://www.clan-rvr.com.ar
Kyo

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MensajeTema: Re: ..• CFG •..   Dom Jun 14, 2009 5:40 pm

r_picmip 5
sensitivity 4.2
com_maxfps 125
cg_fov 120
r_mode 4

sensi windows 7

termine! sin nada de pts como scripts feos.

PERO MIREN antes jugaba asi, (FOTO SACADA DE MI NOMITOR EN EL TORNEO 1v1) que sali 2do



Jugaba con viewsize 60 (era el mas deforme de todo el torneo) pero igual rompi culos Y CULOS Y CULOS

Cada uno juega como le gusta yo soy la prueba.
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http://steamcommunity.com/id/plurkyo
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